The Atari Accountant

The Atari Accountant series of software was said not to exist. Mentioned only in a few adverts from 1981, some promo materials and a couple of people talking about the 1980 CES where it was announced. This fabled software came in three modules, General Accounting, Accounts Receivable, and Inventory Control each to retail for $500 and required a new double density, twin drive device, also announced at the same show, called the Atari 815 that would cost an additional $1200, an Atari 850 interface module and an Atari 825 printer!

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SillyPack 2k18

SILLY VENTURE 2018                 ____              _____
    _____  __ 8-BIT RESULTS PACK___\  /___      _____|   |
  _/  __/__\/____  ____ ____  __\_  \/   /____ _\    |   |____._ ______ ______
_\_____  \  |  /__|  /_\   \/   /      / _  /   \   |  __/   | \  __  \  _  /
|   \/   /  | /   \ /   \_    _/ \    /  \_/ \ \    |  /  \     \ \/__/_ \_/ \
|_______/___|_____/_____/|____|   \  /\______/__\___|_____/_____/_/\___/_____/
!NE7        ___________     _______\/__

15 bonuses -  5 musics - 15 graphics - 13 intros - 6 demos - 4 games - 2 wilds

This pack contains a disk image in MyDos format with all Atari 8-bit releases of SillyVenture 2k18. I felt they deserve a good presentation, especially the graphics and music releases for which no art pack/music disk exists.

This pack comes with results viewer which also acts as a menu from where you can directly start all releases and read the readmes.

The menu remains memory resident, so you don’t have to load it again every time. This makes watching the graphics entries and listening to the music entries much more fun, especially on the real machine.
If you use loadable speeders, you have to use the memory area $500-$5ff.
For “SIO2SD TURBO” for example press “OPTION+START” at the boot screen.

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Mister Hoppe

Wojciech Bociański (AtariAge user bocianu) has written a new game in MAD Pascal. Entered into the 6502 competition over at AtariOnline, it fits in 6502 bytes so it has no sound. It’s a fun little run and jump game, the source code is available from his GIT repo on GitLab you can download it from the 6502 competition site here’s a (Direct Link) or you can grab a copy here.

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ANTIC Interview 369 – Philip Bouchard, The Oregon Trail

The latest in the ANTIC Podcast’s interview series is here. This time the interviewee is Philip Bouchard, the principal designer of The Oregon Trail, the most successful educational game of all time and the world’s longest-running video game franchise.

Get it over at the ANTIC Podcast website, or wherever you subscribe to your podcasts. You probably wont get cholera!