This book teaches you how to write programs for the ATARI computer.
You will learn how to make your own action games, board games and word games. You may entertain your friends with challenging games and provide some silly moments at your parties with short games you invent.
Perhaps your record collection or your paper route needs the organization your special programs can provide. If you are working on the school yearbook, maybe a program to handle the finances or records would be useful.
You may help your younger sisters and brothers by writing drill programs for arithmetic facts or spelling. Even your own schoolwork in history or foreign language may be made easier by programs you write.
How to Use This Book: Do all the examples. Try all the assignments. If you get stuck, first go back and reread the lesson carefully from the top. You may have overlooked some detail. After trying hard to get unstuck by yourself, you may go ask a parent or teacher for help.
There are review questions for each lesson. Be sure you can answer them before announcing that you have finished the lesson!
MAY THE BLUEBIRD OF HAPPINESS EAT ALL OF THE BUGS IN YOUR PROGRAMS!